Hyper-V is not supported on this hardware even though the emulators are selectable during the installation process (you can read about the issue in the Apple Support Communities). It's not that the components won't install, you will actually place Windows 10 into an unusable state. XAMARIN STUDIO VERSION INSTALLI would respectfully suggest that a caveat be added to the contest/installation notes please - if you install VS 2017 and the Xamarin tools (specifically the emulators) on a 2016 MacBook Pro Bootcamp partition you will break your system. So the emulator starts, but the app doesn't You need to increase the $(TargetFrameworkVersion) for your project. The $(TargetFrameworkVersion) for (v7.0) is greater than the $(TargetFrameworkVersion) for your project (v6.0). XAMARIN STUDIO VERSION .DLLThe $(TargetFrameworkVersion) for .dll (v7.0) is greater than the $(TargetFrameworkVersion) for your project (v6.0). The $(TargetFrameworkVersion) for FormsViewGroup.dll (v7.0) is greater than the $(TargetFrameworkVersion) for your project (v6.0). Choosing "mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" arbitrarily. No way to resolve conflict between "mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" and "mscorlib, Version=2.0.5.0, Culture=neutral, PublicKeyToken=7cec85d7bea7798e". 1st it broke my Internet connection (since I have static IP for IPV4, I had to put that back, then it was OK), then after closing the emulator and trying again, I'm still getting these errors: XAMARIN STUDIO VERSION ANDROIDNow 2nd error I'm getting when I want to run the Android app as default. type and run in PM: Install-Package -Version 5.1.0 In the PM select the UWP project as the default projectģ. Tools > NuGet Package Manager > Package Manager ConsoleĢ. The 1st error happened when I tried to create the blank project after step 3 from Exercise 2:Įrror: package installation error: could not add all required packages to the project .5.1.0ġ. XAMARIN STUDIO VERSION PROFESSIONALI just installed Visual Studio Professional 2017 fresh with the options requested. I'm still in the 1st step of the challenge and following exactly as it says in the instructions, and still getting various errors. Your total time commitment here, not counting the time it takes to get Visual Studio 2017 up and running, is less than two hours: Step one takes an estimated 45 minutes, for example, and the other two steps are about 30 minutes each. In the final step, you learn about app deployment and configure crash analytics and reporting. In Step 2, you add a new page to the app and integrate with an external online service. XAMARIN STUDIO VERSION DOWNLOADThen, you download a fully functioning cross-platform app and import it into Visual Studio, and then become familiar with Xamarin by making a few minor revisions to the code. Here, you download the prerequisites to complete the challenge (Visual Studio 2017, which is free) and configure the environment for Xamarin development. But I’ve already seen the weather app that you build light up on different mobile platforms, which is pretty amazing if you’ve never used Xamarin before. That is, you do need to be detail-oriented, of course. So this is a great start to that effort, and I’ve already completed the first step.įrom what I can see so far, the Xamarin Challenge should be easy to complete, even for beginning developers. So I’ve entered the challenge as well-don’t worry, I don’t qualify for a Surface Studio-because I’ve been meaning to learn Xamarin development anyway. This promotion is coincidental to that-in fact, I literally had nothing to do with it-but it’s nice timing, for me. Complete all three steps and you’re entered in the drawing.Īs you may know, I’ve recently returned to the Microsoft development fold after several months of experimenting with Android app development. And as you complete a step, you will receive an email with the next step after a 72-hour waiting period. These steps walk you through the process of using Xamarin and Visual Studio 2017 to create cross-platform mobile apps that run on Android, iOS, and Windows 10. Then, you’ll be sent an email with the first of four steps, or tasks, to complete. Head on over to the Xamarin Challenge on and register. And if you complete the challenge, you’ll be entered into a drawing to win one of two Surface Studios. I’m excited to announce the Xamarin Challenge, a special promotion aimed at getting developers started with Xamarin’s amazing cross-platform mobile app capabilities.
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